Spells

In blade and sorcery the player has 3 spells available to them. These spells include Fire, Lightning, and gravity. each have unique abilities and effects.

Fire
Fire can be used as a launch-able projectile which is good against enemy wizards or archers. The Fire ball launched when using this spell can be controlled by aiming your hand at a target, this even works after the fire ball is in the air. Fire balls will stagger opponents upon impact and deal massive damage. Enchanting a weapon with fire causes the weapon to be able to slice or slab through armor. when imbued into a staff you will be able to launch fire projectiles with the spell key while moving the staff, the timer before the next fire ball is instant unless the staff is at low charge in which it takes a little while to shoot again.

Lightning
Lightning is a quick to cast spell and can be cast far sooner than fire or gravity. Lightning is a short ranged stunning spell dealing little damage to enemies but stunning them out of attacks, blocks, or any other action they might be doing. Using Lightning for a short period of time stuns people out of actions but they recover quickly if you let Lightning build up on a target the stun lasts much longer. Lightning can be stopped by shields and swords, to avoid hitting enemy swords and shields try to aim either at their head with your hand pointed down or at their feet but with running the risk of just hitting the ground. Lightning on weapons have the same stunning property but inflicting it much faster with a longer stun.

Gravity
Gravity is an extremely powerful spell with far more unique abilities compared to the other 2 spells. Gravity can be used to stagger opponents and make staggered opponents blasted away. If 2 gravity spell blasts are used on the same target it will send them flying and most likely kill them. Gravity can also be used to grab opponents limbs much like telekinesis on objects; using this ability you can rip people apart, pull them into your blade, shove them away, and even make them fly. Gravity can also be used to create a large no-gravity dome around you, by combing 2 gravity orbs then casting it. Gravity unlike the other 2 has special properties unlike its hand held version when used to enchant weapons. Weapons enchanted with gravity will float in air and cause opponents to float when struck and hit off their feet. When enchanted into a staff it will have the extra ability to blast opponents away in a large radius around the player, this ability is activated when any part of the staff hits a surface with enough force including the ground and walls.